Mahmoud .
Senior
egypt Alexandria, Egypt ( GMT )
Senior
5 Jahre Erfahrung
Kann beitreten ASAP Englisch: Fortgeschritten
Über

I'm Passionate about game development, I always try to achieve high quality code, and I try to make good games that I would love to play, my experience with Unity3D started in 2015.

-I have used many different tools in Unity3D (Navmesh AI-Unity UI-Editor scripting and Asset bundles- Photon - UNET - AR Foundation).

-I understand C# language features quite well and I think I'm capable of writing readable, dynamic code using the features in the language.

-I always try to apply design patterns when doing a project structure, and I always to plan ahead for a dynamic system since it always helps having that while working.

-I try to be updated with industry standards and new Unity technologies through watching Unite and GDC recent talks and reading articles and books to widen my knowledge such as Code Complete, Game Design Workshop, etc..

 As I’m learning new technologies, I understand C++ and I’m currently exploring OpenGL and HLSL, I worked on multiple native integrations before as I had one job to integrate Unity AR game-play with React Native application before (That was before Unity as a Library now). 

 My team won Imagine Cup 2016 in Egypt - Games Category, it was a great achievement for us since we were the only undergrads who even qualified to the finals then.

 My goal is to make games that have good innovative game-play or immersive story-lines, like my favorite games (League of legends and Last of us).

I'm Passionate about game development, I always try to achieve high quality code, and I try to make good games that I would love to play, my experience with Unity3D started in 2015.

-I have used many different tools in Unity3D (Navmesh AI-Unity UI-Editor scripting and Asset bundles- Photon - UNET - AR Foundation).

-I understand C# language features quite well and I think I'm capable of writing readable, dynamic code using the features in the language.

-I always try to apply design patterns when doing a project structure, and I always to plan ahead for a dynamic system since it always helps having that while working.

-I try to be updated with industry standards and new Unity technologies through watching Unite and GDC recent talks and reading articles and books to widen my knowledge such as Code Complete, Game Design Workshop, etc..

 As I’m learning new technologies, I understand C++ and I’m currently exploring OpenGL and HLSL, I worked on multiple native integrations before as I had one job to integrate Unity AR game-play with React Native application before (That was before Unity as a Library now). 

 My team won Imagine Cup 2016 in Egypt - Games Category, it was a great achievement for us since we were the only undergrads who even qualified to the finals then.

 My goal is to make games that have good innovative game-play or immersive story-lines, like my favorite games (League of legends and Last of us).

Erfahrung
L
UNITY3D DEVELOPER
League of Legends
Mar'18- Nov'18

with competitve gameplay Code95 ���� (League of Legends) or Vuforia Mobile Worked on different AR projects, experimenting emotional deep stories (Last new marketing ideas and applying those with AR Foundation of us & Life is Strange), I the leading web company in Ismailia. also like reading technical books (Code Complete/ Game Design workshop) and

P
UNITY3D DEVELOPER
PRAXILABS
Apr'15- Sep'16

Edusoft(CURRENTLY: PRAXILABS) ���� WebGL UNET Worked on different projects for teaching purposes including shipping simulator for lab

Bildung
Computer Science
zu 2018
Bachelor's Degree
Suez Canal University

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Sprachen
English
Very good